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Scripting Gone Wrong![]()
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http://www.artistserver.com/artist/photo.cfm/a/9/photo/2022 Original: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_O.jpg Large: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_L.jpg Medium: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_M.jpg Small: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_S.jpg Thumbnail: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_T.jpg Icon: http://photo.artistserver.com/1/8/33EC3082-10DC-3A80-B07078E52A7E084B_I.jpg Comments:
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1. [artist] Kylo
Date: Tue 02/19/2008
Rating: 5 Damn, I sure hope you blew them up with like a redeemer or something... Oh wait? Redeemers aren't in UT3 huh? Blow'em up anyway. ;)
2. [artist] Sonic Wallpaper
Date: Tue 02/19/2008
Rating: 4 The Redeemer is still around. Maybe I'll make a different map that's setup to do that. I could set a trigger that caused them to swarm... and bam... the Redeemer could blow em to pieces :) Available Sizes:
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Genre: Snapshots Content Rating: Everyone Average User Rating: 4 out of 5 Posted: Tue 02/19/08 License: Sets:
Photo Description
While attempting to create a Kismet sequence in the Unreal Edtor 3, I ended up causing this funny incident. Every bot on the map swarmed the flag. Unfortunately, that's not what I was trying to do.
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